Subject: [NYCGA Internet] Re: notes on redmine
From: Jake
Date: Fri, 21 Oct 2011 09:16:46 -0700 (PDT)
To: internet working group

Haven't fully explored it yet, because I am not an admin yet on
redmine, but it seems to me that the Target Version feature might be
what we need.

On Oct 21, 10:37 am, wrote:
hi all -

At the meeting with the developer team last night there was an  
important discussion of how to leverage software like redmine to  
establish a reliable project management workflow.

To everyone who has worked to set up the redmine issue tracker,  
thanks! This is a critical tool for turning team input in to  
assignable tasks.

 From what I am able to see in the current implementation, there are  
two levels in redmine: projects and issues.  Issues within a project  
are in a single list, but can be tagged to be filterable.

A key need expressed at the meeting last night is to group tasks in to  
time boxes - what's being rolled out this week, next, the week after.  
It may be possible to employ redmine to indicate time boxes, but I  
don't see this immediately facilitated in the current interface.

I have attached two screenshots of the tool I use to accomplish this  
in my work, active collab.

activecolab-tickets shows the ticket list chunked into timeboxes with  
title headers, and at-a-glance summaries for each ticket (most  
importantly, who is working on it). As a manager, as deadlines  
approach, I can triage by dragging tickets that won't be ready from  
one time box to another.

activecolab-ticketdetail shows the detail screen for each ticket. The  
important thing here is that there is a discussion thread interface  
for each ticket, so you can have long discussions for each issue with  
just the team working on that issue without cluttering up the  
project-level discussion board. You can also post assets needed for  
each ticket on the ticket itself.

I'm not posting this to argue for one tool over another. This is a  
recommendation of features that I feel will address the communication  
needs raised by the developer team.  If this can be achieved or  
approached within redmine that would be fantastic.