You can definitely assign due dates and versions to issues and Redmine offers a timeline/calendar view and a version view which displays % complete by version.
Jake <firstname.lastname@example.org> wrote:
Haven't fully explored it yet, because I am not an admin yet on
redmine, but it seems to me that the Target Version feature might be
what we need.
On Oct 21, 10:37 am, s...@monkeytownhq.com wrote:
> hi all -
> At the meeting with the developer team last night there was an
> important discussion of how to leverage software like redmine to
> establish a reliable project management workflow.
> To everyone who has worked to set up the redmine issue tracker,
> thanks! This is a critical tool for turning team input in to
> assignable tasks.
> From what I am able to see in the current implementation, there are
> two levels in redmine: projects and issues. Issues within a project
> are in a single list, but can be tagged to be filterable.
A key need expressed at the meeting last night is to group tasks in to
> time boxes - what's being rolled out this week, next, the week after.
> It may be possible to employ redmine to indicate time boxes, but I
> don't see this immediately facilitated in the current interface.
> I have attached two screenshots of the tool I use to accomplish this
> in my work, active collab.
> activecolab-tickets shows the ticket list chunked into timeboxes with
> title headers, and at-a-glance summaries for each ticket (most
> importantly, who is working on it). As a manager, as deadlines
> approach, I can triage by dragging tickets that won't be ready from
> one time box to another.
> activecolab-ticketdetail shows the detail screen for each ticket. The
> important thing here is that there is a discussion thread interface
ticket, so you can have long discussions for each issue with
> just the team working on that issue without cluttering up the
> project-level discussion board. You can also post assets needed for
> each ticket on the ticket itself.
> I'm not posting this to argue for one tool over another. This is a
> recommendation of features that I feel will address the communication
> needs raised by the developer team. If this can be achieved or
> approached within redmine that would be fantastic.